Houdini – Building Generation
Posted in tutorials on October 13th, 2010 by GeorgesThis is my second video course of the series of Houdini tutorials, in which I will be talking about city generation. In this video I am going to teach you how to create a PROCEDURAL CUSTOMIZABLE building.
Introduction
Buying expensive software to generate cities? Well now you can create buildings right inside of Houdini. Do this interactively and customize the buildings via Assets for new and unique structures. This video will teach you how to create a PROCEDURAL and CUSTOMIZABLE building. Not only you will have the option to change the pre-existing set of parameters, but most importantly you can yourself create, remove or modify the assets which are the actual bricks that constitute the building, ranging from doors to balconies to anything you can think of, they will be directly taken into account and parameters automatically created for them, So that you will be able to modify the general building parameters and the parameters for YOUR assets as well, to customize even more the result you have. You can even build asset libraries and with a few clicks switch from one library to another to get a whole new result. If you’re going to be in this industry…this is the video that you want in your library.
click on Read more for the details and the link to buy.




