FX TD at ILM London
effects, fx, fxtd, geonak, houdini, ilm, movie, sideFX, technical director
Buying expensive software to generate cities? Well now you can create buildings right inside of Houdini. Do this interactively and customize the buildings via Assets for new and unique structures…
Building, city, cmiVFX, Generation, geonak, houdini, Procedural, python, scripts, sideFX, tutorials
In collaboration with cmiVFX here is my latest Full Feature training video in Houdini Generating Regional Procedural City Skeletons using Real GPS Data. In this tutorial I demonstrate how to import map data and create Virtual Cities from around the world.
city, cmiVFX, Generation, geonak, houdini, Procedural, python, scripts, sideFX, tutorials
This FREE desktop application allows you to convert nuke Camera.chan files into either Autodesk® FBX® or Autodesk® Flame® .action files with the simplest of controls.
action script, cmiVFX, fbx, flame, free, geonak, inferno, Nuke, python, scripts
We’ll dive into the world of SSS and the different methods Houdini offers to achieve it. Using strait forward examples, you will understand how to use this feature and what is needed for it to work correctly.
cmiVFX, geonak, houdini, mantra, render, sideFX, tutorials
Animating a Rubik’s cube is a complex task, and a time consuming process. RubixCube will save some of that time, and make the Rubik’s cube animation limits free, fun and a lot easier.
free, geonak, maya, mel, rig, Rubik's, script, scripts
waveIt is a Maya MEL script, that you can use to create any sort of objects waves (can be used to simulate people waves in football stadiums, or someone waving some kind of tapestry made of interconnected bars, or any other effect that needs objects to be animated in a wavy way).
free, geonak, maya, mel, script, waveit
In this Maya video tutorial I will explain in depth how to create a GrayScale representation of ZDepth as well as Height fields, using many methods including ‘shading networks’ & ‘mel scripting’.
free, geonak, grayscale, height, maya, mel, tutorial, zdepth
In this video tutorial I’ll explain in depth how to use the mia_roundCorners node newly introduced in maya 8.5. Its use with maya materials as well as mental ray materials and mia_material will be discussed and explained in detail.
free, geonak, maya, mel, mental ray, mia round corners, render, tutorial