Blowing your Image Away


Part 1: Transfer Image Colors to Particles.

Part 2: Setting particles initialState.

Part 3: Blowing the particles away.


In this 3 parts video tutorial I will explain how to transfer the colors of an image to particles in Houdini, then i will talk about creating an initial state file to end up using it in a particle simulation to blow the image away.
N.B: I should note that it’s a lot faster to use a colormap node inside a VOPSOP, instead of the pic expression I show in part 1 of the video, to transfer the color from the image to the particles.
you can download the high quality version from my website, with a colormap-VOPSOP example.


High quality video version

Project files