Buying expensive software to generate cities? Well now you can create buildings right inside of Houdini. Do this interactively and customize the buildings via Assets for new and unique structures…
 Building, city, cmiVFX, Generation, geonak, houdini, Procedural, python, scripts, sideFX, tutorials
In collaboration with cmiVFX here is my latest Full Feature training video in Houdini Generating Regional Procedural City Skeletons using Real GPS Data. In this tutorial I demonstrate how to import map data and create Virtual Cities from around the world.
 city, cmiVFX, Generation, geonak, houdini, Procedural, python, scripts, sideFX, tutorials
Python scripting could be of a great help, especially when it comes to redundant things that if done manually would take ages. In this tutorial you are going to learn how to use python in Houdini.
 cmiVFX, houdini, python, Rubik's, scripts, sideFX, tutorials
We’ll dive into the world of SSS and the different methods Houdini offers to achieve it. Using strait forward examples, you will understand how to use this feature and what is needed for it to work correctly.
 cmiVFX, geonak, houdini, mantra, render, sideFX, tutorials
In this tutorial we’ll deal with caustics in Houdini. By guiding you step by step into achieving the above result. And the different possible solutions and optimizations that Houdini offers.
 cmiVFX, houdini, mantra, render, sideFX, tutorials
Many subjects are tackled in this Houdini-Mantra shading and rendering tutorial, such as Materials, Rendering tools, Direct and Indirect lighting, Global Illumination, Displacement, details about Mantra and others.
In collaboration with cmiVFX, sidefx training partner, I released an intro to particles in Houdini training course. It is a must have for everyone willing to take his first steps into Houdini’s particle system. Details Now you can jump right into particle animation with this comprehensive guide for entry level Houdini artists. No matter if…
 cmiVFX, houdini, particles, sideFX, tutorials
In this 3 parts tutorial I will explain how to transfer the colors of an image to particles in Houdini, then i will talk about creating an initial state file to end up using it in a particle simulation to blow the image away.
 cmiVFX, free, houdini, particles, sideFX, tutorial, tutorials
In this Maya video tutorial I will explain in depth how to create a GrayScale representation of ZDepth as well as Height fields, using many methods including ‘shading networks’ & ‘mel scripting’.
 free, geonak, grayscale, height, maya, mel, tutorial, zdepth
In this video tutorial I’ll explain in depth how to use the mia_roundCorners node newly introduced in maya 8.5. Its use with maya materials as well as mental ray materials and mia_material will be discussed and explained in detail.
 free, geonak, maya, mel, mental ray, mia round corners, render, tutorial